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I was able to paste an image on a cube with blender.
I decided to draw it next time, so I exported it with the extension fbx.
And, it is good to convert to mv1 format with DxLibModelViewer,
When displayed with DxLibModelViewer, the image that should have been stretched for some reason is gone and it is displayed in a pure white state.
I want to convert the image to mv1 and draw it, but what should I do?

I referred to this site but it didn't work.
Referenced site