Home>
If i know what to do about the following, please let me know!
[What I want to achieve]
I don't want to display confirmed characters on the soft keyboard.
(I want to display only unconfirmed characters (characters being converted) in the preview)
【Current status】
Like the attached image, all the confirmed characters will be displayed in the preview, which will be an obstacle.
I tried hideInput, but it didn't hide, probably because it's Android.
【environment】
Unity: 2018.3.14f1
Development target: Android
I am trying to enter characters from the keyboard into the inputField.
]
-
Answer # 1
Related articles
- about android application development in java
- i want to migrate my unity development location using github desktop
- about flag management of native apps (android, ios)
- android terminal that can run unity and vuforia
- beginners about the development of java spring tool suite
- about instantiation of inputfield and acquisition of its text in unity c # script
- android studio - [flutter] about flutter doctor
- [unity] i want to build on the android platform
- please tell me the location of the sqlite db file (android development)
- android - error about gif
- about unity mask
- about symbolic key input in unity
- about android studio
- unity - about the means of writing novel games
- about android studio errors
- about the barcode reading screen of the android application
- game development - about game automation
- android studio - [flutter] about errors in screen transitions
- about execution speed when fetching objects from multiple scripts in unity
Related questions
- c # - [unity] i was able to rotate horizontally and vertically during touch operations on the smartphone screen, but i want to m
- android - how to access binary files under unity's assets/resources with oculus quest
- c # - unity: make a quiz game null error
- c # - i want to acquire multiple items and make it a clear screen
- c # - microphone input does not work on android
- android terminal that can run unity and vuforia
- android - the contents of the exported file are strange
- [unity] i want to build on the android platform
- c # - does the start function of a script that was turned off work when it is turned on again?
I don't know because I've never shown only unconfirmed characters in the text input field, but it's easy to hide the text input field.
Method 1 Set from the inspectorCheck Hide Mobile Input in Input Field
Method 2 Set from script[Reference source] About mobile keyboard